The Last of Us creator explains why elements from Part 2 were added to the show

News Summary:

  • Speaking on a podcast with Katherine Funny, The Last of Us creator Neil Druckmann explained how the team behind the show decided what plants to plant on the show. He noted that they were still figuring out the game’s story when making the first season, but since they finished all two games in the show’s first season, there’s plenty of room to sort things out. rank. He notes that that means they can show Jackson in season one, maybe tease Dina, introduce audiences to Shimmer, and more. Druckmann also notes that with the Left Behind DLC after the first game, this allows them to further highlight Riley’s impact on Ellie in the main story. You can check out Druckmann’s full explanation below.

  • Last of Us author Neil Druckmann has revealed why and how the series picked up more elements from the 2nd game. The TV adaptation of The Last of Us is very, very interesting because it tells the story. about a game, almost exactly to the beat, but the changes it brings are often quite substantial. The entire third episode revolves around a story that we’ve never seen in the game, the opening of the final episode is a whole new scene that fans haven’t seen, and so on. There is an opportunity to expand the story significantly, but also an opportunity to deepen the story by planting the seeds for what is to come.

At this point, we don’t know what will appear in The Last of Us Season 2. It has been suggested that some elements of the second game will be changed for the show, but we don’t know what that will be or how it will be changed. Either way, we can expect some of these elements from the first to pay off in the second.