“Working on several different environments that convey varied stories and moods was extremely fast and iterative using Unreal Engine 5 and Quixel Megascans,” said cinematic environment artist Alex Tucker. “This project made me realise how quickly you can put scenes together that hit the detail level of animated films in real time.” As well as showcase Unreal Engine 5 and Quixel’s asset base, the sizzle reel gives us a glimpse of what could be possible in full PC and console games in future.
Quixel, an asset resource firm, has prepared an Unreal Engine 5 demo reel that will make you salivate about gaming’s future. The company supplies lifelike 3D components for developers to utilise in Unreal Technology and has commissioned several artists to build their own ideas utilising Epic Games’ newest engine. They have three days to develop a single scenario using Quixel’s Megascans – 3D and 2D models created from real-world scans – and other Unreal ssets. The project was called “Ninety Days,” and it took ninety days to build forty distinct habitats. And we’re confident you’ll be as pleased with the outcomes as we were. The video may be seen at the top of this page.
Why an Nvidia GeForce RTX 30-series laptop is the perfect blend of power and portability. By Pocket-lint International Promotion · 17 May 2022 The new Tomb Raider and Witcher games are each being built using UE5, for example, for PlayStation 5, Xbox Series X/S and PC. PC Gaming Week in association with Nvidia GeForce RTX may have come to an end, but you can still find all of that great content as well as all future PC gaming news, reviews, features and more on our dedicated hub page.