According to the description, this role will be responsible for creating a “diverse variety of animations” required to realise the vision for the new Fable game and its “open world action RPG” gameplay. This animation work will cover a broad range of areas – from characters, creatures to props, and even facial and motion capture.
We’re all really enthusiastic about the new Fable, but there hasn’t been much to talk about in terms of updates recently – aside from a Senior Producer reacting to worries about “scoping” earlier this week. Playground Games hired a new lead level designer for the project in March, and the studio is now looking for a senior gameplay animator, according to a new update. Chris Goodall, Fable’s lead animator, provided the following:
Fable has reportedly been in development for at least four years now, but the general consensus seems to be that it won’t be releasing any time soon. Let’s hope we don’t have to wait too long for this one to arrive on Xbox Series X|S. Perhaps we might even see or hear more at the upcoming Xbox Bethesda showcase. Share your own thoughts down below.