Fortunately for Metroid enthusiasts, that was followed by the announcement of Metroid Dread, the long-awaited successor to Metroid Fusion and the official “Metroid 5.” Metroid Dread has a 16-year history of tumultuous development, proof of which can be found in the original Metroid Prime trilogy.
Shinya Takahashi, Nintendo’s senior managing executive officer, took to the virtual stage during the company’s E3 2021 broadcast last month to announce that Metroid Prime 4 is still in the works after resuming development with Retro Studios, but offered no other details.
Metroid Dread ends the story that began with the original NES Metroid from 1986, many old and potential new fans alike have taken an interest in all the mainline 2D Metroid games leading up to Dread’s release this October.
The Metroid Prime series is (currently) a trio of first-person shooters starring Samus Aran that began with a GameCube release in 2002 alongside Metroid Fusion on the Game Boy Advance.
In fact, some have argued it is evidence the Nintendo Switch should bring back a virtual console system to make each entry more readily available. But it would be hard to discount the importance of seeing the Metroid Prime Trilogy come to Switch as well, namely for one specific Easter egg.
Metroid Prime 2: Echoes and Metroid Prime 3: Corruption came out over the next five years, and by then the success of Fusion as a mainline entry in the franchise was apparent. In fact, Metroid Dread was in development as a follow-up to Fusion by 2007, as evidenced by an Easter egg in Prime 3 where Samus can scan an object that says, “Metroid project ‘Dread’ is nearing the final stages of completion.”