I joke, but these filters do actually look pretty cool. There’s black and white and sepia filters, as well as a ‘Japanese style’ that desaturates the image and a ‘Warring Lands style’ that turns up the saturation knob. You can pair the sepia or black and white filters with a cinema style that adds film grain and noise to the picture, turning Rise into a fantastical Akira Kurosawa flick – a bit that Capcom leans all the way into in the launch trailer below.
Monster Hunter Rise will be released on Steam next week, and you can expect a lot of upgrades over the Switch version, such as higher resolutions and unlocked frame rates. But, am I right, who cares about that? We’ve looked at something far more vital today: screen filters.
Monster Hunter Rise hits Steam on January 12, with all the update content originally released for the Switch version up to version 3.6.1. Capcom plans to have both versions totally in sync by the end of February, well ahead of the launch of the Sunbreaker expansion this summer. If you’re looking for the Monster Hunter Rise system requirements, you can find out if your machine is up to spec at that link. Get involved in the conversation by heading over to our Facebook and Instagram pages. To stay up to date with the latest PC gaming guides, news, and reviews, follow PCGamesN on Twitter and Steam News Hub, or download our free app for Overwolf.