Also new in this update is a tutorial designed to teach players locomotion and mechanics. Perhaps most interesting are the promised animation and performance changes. Warp Frog says animations have been reworked to make combat more “fluid and dynamic”, though lots of tweaking is still needed for this feature. Performance, meanwhile, should see a “big boost” on most systems. You can check out a full changelog right here. As for the game’s Quest version, Blade And Sorcery: Nomad? Warp Frog says that will probably arrive a few weeks after the full launch of Update 11 on PC. It will include all the new content added to PC, but not the same graphics and performance changes.
In a test release of an upcoming upgrade, Blade And Sorcery’s PC version now contains clothing and inventory systems, among other new features. The physics-driven VR fighting game’s Update 11 has been a long time coming. Last week, Warp Frog posted an early preview of the update, warning that it will break modifications and bring several issues. If you do decide to download the beta, you’ll receive a first taste of several new systems, such as clothes for avatar customisation and new spell combinations. In the video below, you can see some of the most important elements of the upgrades.
Blade And Sorcery PC Update Adds Improved Stealth, Quest Incoming. A new update to the PC VR version of Blade And Sorcery improves the stealt. Blade And Sorcery Gets Even Bloodier In Decapitation Update If there was any doubt as to if Blade and Sorcery was VR’s bloodiest game. Jamie has been covering the VR industry since 2014 having come from a gaming and technology background. While he loves games, he’s most interested in experiential VR that explores narrative, human connection and other such themes. He’s also the host of Upload’s VR Showcases, which you should definitely watch.