Ray tracing is a physically accurate simulation of how light bounces off objects, so it creates much more realistic reflections but also more photo-realistic lighting and shadows compared to the traditional method of lighting 3D models. Ray tracing is computationally expensive, however, so using it in games requires hardware support to achieve real time performance.
Hardware-accelerated ray tracing appeared on desktop GPUs a few years ago, it is part of the current generation of consoles and will arrive on smartphones next year – Samsung’s upcoming Exynos 2200 GPU is based on AMD’s RDNA 2 architecture and will keep the ray tracing support of the desktop and laptop GPUs.
The Exynos 2200 GPU is expected to be up to 30% faster than the current top Mali GPU, which should put it slightly ahead of the upcoming Mali-G710 as well. The final performance will depend on the clock speed that Samsung is able to achieve with the final chip design.
Exynos 2200 that appeared recently on Geekbench features an octa-core CPU with a prime CPU core clocked at 2.59GHz, three high-performance CPU cores clocked at 2.5GHz, and four power-efficient CPU cores clocked at 1.73GHz. Though it was speculated that Exynos 2200 could have Cortex-X2 CPU, Cortex-A710 and Cortex-A510 CPU cores based on the ARM v9 architecture, the benchmark listing shows ARM v8 CPU cores. The chipset comes with an integrated 5G modem and AMD RDNA2-based Mobile Radeon GPU.
RDNA 2 is used in the Radeon RX 6000 graphics cards, the PlayStation 5 and Xbox Series S/X consoles (with some tweaks), the APU inside the Steam Deck and even powers the entertainment system of new Tesla Model S and X cars.