How to use Swift Playgrounds: Learn to code with Apple’s training app

How to use Swift Playgrounds: Learn to code with Apple’s training app

How do I use Swift Playgrounds on my iPad?

Swift Playgrounds is a new application for the iPad (and since then ported to the Mac) designed to transmit Swift programming to the iPad.

Swift Playgrounds is mainly aimed at children and was designed to make the study of coding simpler and more enjoyable. Here, we clarify what Swift Playground is and how you can use Swift Playgrounds to learn how to code and improve the app.

“Everyone should have the opportunity to learn to code, and we’re excited to bring Swift Playgrounds to the next generation of programmers looking for an easy and fun way to explore key coding concepts using real code,” said Craig Federighi, vice Apple’s senior president of software engineering. More than 100 colleges around the world have dedicated themselves to including Swift Playgrounds on their college curriculum, and we will not wait to see what college students do with it. “

Launched with iOS 10, Swift Playgrounds is a standalone app that can be downloaded from the App Store.

Read the following: How do I install iOS 10 on an iPhone or iPad?

At Swift Playgrounds, Apple says: “Technology has a language. It is referred to as code. And we imagine that coding is an important talent. Learning to code teaches you how to solve problems and collaborate on artistic methods. And it helps to create apps that share their concepts with life.

“We believe that everyone should have the opportunity to create something that can change the world. So we created a new approach to coding, which allows everyone to learn, write and teach. “

See too:

How to use Swift Playgrounds: What is a Playground?

How to use Swift Playgrounds on iPad

Developers will already know the Playground time period, as it is a feature in Xcode (the specialized enhancement configuration used to create applications). Like Playground in Xcode, Swift Playgrounds is a place where people can try the code.

Swift Playgrounds apps for iPad are a long way away, using an Xcode Playground. In addition to being an experimental space for experimenting with code, it also contains interactive tutorials, where you manage a personality in a 3D world with code.

At Swift Playgrounds, you manage a personality called “Byte”, a big orange cartoon character with one eye and a yellow swimsuit (remembers Earl, from the cult video game ToeJam & Earl in the 90s).

You provide instructions for Byte, similar to moveForward () and turnLeft (). By implementing these instructions, along with loops and conditionals, you can guide the Byte at any stage.

In addition to the tutorials, you can even use Swift Playgrounds to build your easy apps. They can chat with the iPad experience, like the built-in camera, microphone, contact screen and accelerometer.

We are not sure how superior the Swift Playgrounds options are. But it may be possible to create easy games on Swift Playgrounds.

Interestingly, you can take an application built on Swift Playgrounds and export it to Xcode. Therefore, Swift Playgrounds can work with a digital sketch pad for Swift programmers, in addition to a study device.

How to use Swift Playgrounds: How can I learn to use Swift Playgrounds?

How to use Swift Playgrounds

When you open Swift Playgrounds for the first time, you can be guided through an introduction and later in the Playgrounds window. 2 tabs can be found:

Tap highlighted and you will notice some programs for beginners:

  • Learn to Code 1: Swift Basics
  • Learn to code 2: beyond the basics
  • Drawing sounds
  • Flashing

The first two are where you will spend your time. Touch Learn to program 1 and a window will open. Tap Download to download the course (it will be downloaded as a guide on iBooks).

Use Swift Playgrounds: Enter the code in Swift Playgrounds

After the course is downloaded, open the tap or My Playgrounds to find it. You are currently switching to the main programming interface. On the left, there are instructions and codes, and on the right, a digital interface with the character Byte.

How to use Swift Playgrounds: Playgrounds Byte

Read the instructions and add code to the part on the left and then tap Run my code. Byte will make your transfer and, hopefully, take the jewels and go up. As you progress through the programs, the code and applications become more advanced:

How to use Swift Playgrounds: First variable byte in Swift Playgrounds

It should be simple enough for viewers and teachers to use Swift Playgrounds, and Apple has created a guide, additionally called “Swift Playgrounds”.

Swift Playgrounds is now available on the iBooks Store. It is designed for teachers to use in high school and above. Swift Playgrounds attracts some lesson plans for teachers, plus more information and help.

Each chapter has an exercise that children must complete, remembering to hide an object inside the classroom and write instructions for a student to find the hidden object. These are then linked to the Swift tutorials, so that children can learn how they relate to computer code.

Tim Cook talks about ConnectED

Swift Playgrounds is used in the classroom

Apple also launched a new application called Classroom. The classroom allows an instructor to manage a classroom full of iPads from a machine. Teachers can open web pages and apps on all gadgets in the class, or lock all gadgets at the end of a lesson.

Another concept is that college students work on an iPad and teachers can monitor work remotely. And teachers can also block apps and handle gadgets.

The work created by the student can be considered at school instantly from an iPad on an Apple TV.

Clearly, Apple wants to see more use of the iPad in classrooms, joined President Obama’s ConnectEd program and pledged $ 100 million in training and font studies for 114 junior colleges. Apple donates an iPad for each student, a Mac and iPad for each instructor and an Apple TV for each classroom.

ConnectEd’s goal is to bring together 99 p.c of all college students with superior experience. “I wouldn’t be where I am right now,” said Tim Cook, Apple’s CEO, “without any pleasant public training.

“Children are born in the digital world today, but many children are going back to the analog world when it is time to touch the eight o’clock clock. It is not exciting.” See also: Learn Swift and write apps for the iPhone.

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